I need to trigger a static mesh to disappear, I'm trying to use Set Visibility with a Static Mesh Component but how do I change the Default Value? - Asset Creation -
Emissive material not showing on static mesh - Rendering - Unreal Engine Forums
Why does my static mesh disappear in the scene capture 2d - shadow's there - Asset Creation - Unreal Engine Forums
Using Transparency in Unreal Engine Materials | Unreal Engine 5.0 Documentation